AI Insights · Timothy · January 2023
Top 5 3D Realistic Games on Android in the UK - Q4 2022
Discover the performance trends of the top 5 3D realistic games on Android in the UK during Q4 2022, including downloads, revenue, and active user statistics.
The fourth quarter of 2022 saw significant activity in the 3D realistic games category on the Android platform in the United Kingdom. Here's a detailed look at the performance of the top five games: EA SPORTS FC™ Mobile Soccer, Soccer Superstar, Race Master 3D - Car Racing, Gangster Hero, and Smashing Car Compilation Game.
EA SPORTS FC™ Mobile Soccer had a remarkable quarter, culminating in a peak weekly revenue of around $46.5K in late December. Weekly downloads also saw a significant rise, starting from 10.5K in late September and reaching 47K by the end of November. Active users followed a similar upward trajectory, growing from 235K in late September to 671K by the end of December.
Soccer Superstar experienced steady growth in downloads, beginning the quarter at 8K and peaking at 33K in mid-December. Active users showed consistent growth as well, starting at 67K in late September and reaching 174K by the year-end. However, the game’s revenue remained minimal, with occasional small peaks.
Race Master 3D - Car Racing saw a steady increase in weekly downloads, starting at 8.3K in late September and peaking at nearly 20K in the last week of December. Revenue followed a similar pattern, with a notable spike to $658 in the final week of the year. Active users also increased, from 61K in late September to 88K by the end of December.
Gangster Hero had a more variable performance in terms of downloads, starting at 21K in late September but declining to 2.5K by the end of December. Active users also saw a decline from 28K to 24K over the same period.
Smashing Car Compilation Game had an interesting entry into the market, with weekly downloads peaking at 40.8K in mid-November shortly after its release. Active users also showed a strong start, peaking at 47.5K in mid-November and stabilizing around 28K by the end of December. The game did not generate any significant revenue during this period.
These insights are derived from Sensor Tower data, and more detailed analysis can be found on their platform.